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3D Character Modeling for Organic and Hard Surfaces

3D Character Modeling for Organic and Hard Surfaces

Sunday, Nov 3, 2024

Category: Design 3D 4D 5D
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In this online course, you’ll embark on a fascinating journey into the world of Zbrush, a powerful software used by professionals to bring their 3D creations to life


Learn to create your own unique fantasy creature with this 3D character modelling course using Zbrush.

Unleash your creativity and master the art of digital character sculpting with Andrew Entwistle, a renowned 3D digital artist. With his expertise in the video game industry and a passion for realistic character design, Andrew will guide you through the process of digitally sculpting captivating characters with a focus on both organic and hard surfaces.

In this online course, you’ll embark on a fascinating journey into the world of Zbrush, a powerful software used by professionals to bring their 3D creations to life. Andrew will take you step-by-step, from the fundamentals to advanced techniques, providing you with the knowledge and skills to develop high-quality, hyper-realistic characters.

What is this course’s project?

In this course, your final project will be to create a 3D cinematic-style character modelled as a headshot, with a high level of fidelity. Guided by Andrew, you’ll start from a sphere and progress through the fundamental stages to bring your unique character to life. Throughout the process, you’ll apply the techniques and workflow you’ve learned, refining forms, adding details, and sculpting with precision.

Who is this online course for?

This course is designed for advanced Zbrush users with a solid understanding of anatomy, who are eager to enhance their skills and delve into a more realistic modeling process. It is perfect for digital artists who want to push their boundaries and challenge their thought processes to create unique characters. Whether you’re a seasoned professional or an experienced Zbrush user looking to take your skills to the next level, this course will provide you with the tools and knowledge to excel in digital character sculpting.

Requirements and materials

To fully benefit from this course, it is recommended to have an intermediate proficiency with Zbrush and a solid understanding of anatomy. Familiarity with the software’s workspace and basic tools will enable you to dive deeper into the course material and progress efficiently. Additionally, having a strong desire to create something unique and an unwavering passion for digital sculpting will greatly enhance your learning experience.

Content

  • U1

    Introduction

    • About Me

    • Influences

  • U2

    Getting Started with the Character

    • What Makes a Good Project?

    • Research, Backstory and Mood Board

    • ZBrush: Setup and Tools

    • Blocking Out the Character: The Skull 1

    • Blocking Out the Character: The Skull 2

    • Blocking Out the Character: Ears, Shoulders, and Eyes 1

    • Blocking Out the Character: Ears, Shoulders, and Eyes 2

  • U3

    Sculpting the Character

    • Adding Characterisation and Secondary Shapes 1

    • Adding Characterisation and Secondary Shapes 2

    • Creating Brushes

    • Skin Folds 1

    • Skin Folds 2

    • Adding the Armour Panels 1

    • Adding the Armour Panels 2

    • Breaking the Symmetry 1

    • Breaking the Symmetry 2

    • The Interim Design Review

  • U4

    Polishing the Character

    • Skin Detail Pass 1

    • Skin Detail Pass 2

    • Skin Detail Pass 3

    • Critiquing the Design

  • FP

    Final project

    • 3D Character Modeling for Organic and Hard Surfaces



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